|
|
#16 | |
![]() Join Date: Apr 2011
Reputation: 13
Posts: 169
|
Quote:
Simple fact; that this method of combat is so completely different from most current empire-builders is vastly refreshing and much more likely to draw more potential customers in than they would ever lose. Why keep doing the same thing over and over again? They have something unique here and it will pay off for them BIG time. |
|
|
|
|
|
|
#17 |
![]() Join Date: Dec 2008
Reputation: 22
Posts: 90
|
I'm just happy the OP definitively answered this debate several posts ago, so I don't have to go participate in that stupid poll.
|
|
|
|
|
|
#18 | |
![]() Join Date: Aug 2011
Reputation: 7
Posts: 199
|
Quote:
|
|
|
|
|
|
|
#19 |
![]() Join Date: May 2008
Reputation: 13
Posts: 196
|
I don't much care for the combat in this game either as I enjoy using tactics and take special enjoyment in brilliant surgical victories born out of strategy, but I can see how it fits this game so I don't let it bother me too much. I just wish the cinematic battle camera chose more angles and also allowed for purely manual control as well.
|
|
|
|
|
|
#20 |
![]() Join Date: Jun 2011
Reputation: 1
Posts: 49
|
|
|
|
|
|
|
#21 |
![]() Join Date: Apr 2011
Reputation: 13
Posts: 169
|
You mean the poll where it says 80% of the 'people' think "it has areas that need growing."?
pfft. That's pretty damn obvious, considering its an alpha. i've read those pages and most of the people commenting seem relatively happy with the hands-off combat system. Most of them just want more terrain, camera controls or even just fleet dispositions and targeting priorities. If this poll was supposed to prove a point about ES needing more hands on combat, it does a jarate-poor job of it... |
|
|
|
|
|
#22 | |
![]() Join Date: Sep 2010
Reputation: 13
Posts: 43
|
Quote:
Reach for the Stars and it's remake were one of the first 4X game and they used a very similar combat system. It's hardly refreshing, in fact it's lazy. |
|
|
|
|
|
|
#23 |
![]() Join Date: Apr 2011
Reputation: 13
Posts: 169
|
|
|
|
|
|
|
#24 |
![]() Join Date: Sep 2010
Reputation: 13
Posts: 43
|
Saying 'lol' doesn't make you right.
I was about to buy it, I found out that it didn't have tactical combat and changed my mind. That's a lost sale. When my friends ask me about it I will tell them to stay away, those are lost sales. Other people have posted saying exactly the same thing, those are also lost sales. I'm glad you think the game is great. Now try to wrap your head around the possibility that just because you like it, doesn't make it a well designed game. |
|
|
|
|
|
#25 |
![]() Join Date: May 2009
Reputation: 0
Posts: 59
|
*Citation needed please. Got any figures and what source? This is interesting because it's an alpha as you know.
Endless Space seems to be doing well in the Steam top 100 http://store.steampowered.com/stats/ regards |
|
|
|
|
|
#26 | |
![]() Join Date: Apr 2011
Reputation: 13
Posts: 169
|
Quote:
How about you wrap your head around the fact that its a pretty solid combat mechanic and most everyone else loves it to bits and YOU just dont like it. |
|
|
|
|
|
|
#27 | |
![]() Join Date: Nov 2008
Reputation: 341
Posts: 2,629
|
Quote:
Simple fact: Your opinion is not fact. Try wrapping your head around the concept that just because you prefer a different style of combat doesn't mean that it's a poorly designed game. I'm also curious to know who exactly appointed you to the post of Glorious Everlasting God-King of 4X Game Design? |
|
|
|
|
|
|
#28 | |
![]() Join Date: Nov 2008
Reputation: 352
Posts: 4,832
|
Quote:
Personally, and many others feel this way, the current combat system is great and it fits well into this game. I don't really understand why some people are saying it feels "tacked on". It seems that a real-time combat mode would feel much stranger in this type of game, and not work as well. This style of combat works well for this game, and the developers designed it pretty well. |
|
|
|
|
|
|
#29 |
![]() Join Date: Feb 2009
Reputation: 0
Posts: 67
|
Combat is a deal breaker. All this work to do what? Roll over 100 stars. Bah! Shallow!
|
|
|
|
|
|
#30 |
|
Join Date: Apr 2012
Reputation: 0
Posts: 8
|
Loosing sales ? Everyone I have shown this to in my friends say they are going to get it or have bought it(bar 1).... How is one game meant to appeal to every single person ?
|
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|